Wednesday, August 09, 2006

In person interview with 3wave

1. calling constructor and destructors for derived and base classes.
2. difference betwenn a++ and ++a
3. the size of various data types (int, short, float, double)
4. the different types of casting, which one is the c style cast, what is the performance issues?
5. void * foo; char * bar "bar"; bar = foo; bar++; what does bar refer to?
6. If you have a game that runs at 60fps, how much of it should be spend in frontend code?
7. Is it a good idea to have the frontend be multi-threaded?
8. nested if and else ifs
9. The difference between const char * a; char * const a; const char * const a;

1 Comments:

Anonymous Shil said...

Hey ...
Right now I am also preparing for C++ interview. I was browsing through lot of sites where I can get phone interview ques and got urs.

Just wanted to say Thanks!!

8:51 PM  

Post a Comment

<< Home